New Vegas Out Of Memory 4,2/5 9188 reviews
The Price of Memory |
Quest data |
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Location | Acadia | Given By | Cog | Reward | XP From Cog: a Crippling sledgehammer From Jule: Jule's key and Unyielding synth chest piece |
Technical |
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Editor ID | DLC03AcadiaM04 | Base ID | 04b95a |
Related quests |
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previous: Acadian Ideals Data Recovery | leads to: - |
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Any help at all would be appreciated. I've scoured the internet in search of a fix and have tried just about everything I can think of. INI tweaks - which I normally avoid - the 4GB patch, disabling/enabling mods one by one, toggling ArchiveInvalidation on and off religiously in FOMM, starting a new game (both with and without mods active) just to see if my save was somehow corrupt, etcetera. Fallout: New Vegas endings are determined by the player's actions and choices throughout the game and depicted on a Imageshow at the end. Most choices made during the game are not reflected and merely implied, however, such as the fate of Westside, while others are shown during gameplay or mentioned on Radio New Vegas/NCR emergency radio during the Battle, such as events on the Strip and the.
The Price of Memory is a side quest in the Fallout 4add-onFar Harbor.
Synopsis[editedit source]
After the Sole Survivorrecoversstorage drives for Faraday, Cog pulls them aside to help a friend.
Walkthrough[editedit source]
- After completing Data Recovery, speak with Cog in the lower levels of Acadia. He is worried about Jule's mental state.
- Talk to Jule and listen to her dream.
- Travel to Southwest Harbor and unlock the Victoria's trunk on the boat using the key Jule provides. Read the note inside the trunk.
- Return to Acadia, and search the lab terminal on the northern end of the lowest level. In the past projects listed are note on 'reconstruction surgery 009' which concerns Victoria's (now Jule's) surgery.
- From here, there are two options: tell Cog about Jule's past and keep it secret from her, or tell Jule's about her past.
- Telling Cog about Jule's past will ensure that Jule doesn't know what happened to her and gives her a chance at happiness.
- Telling Jule about her past will result in her becoming furious with her 'friends' deciding to save Victoria and therefore destroy what made her her. She will abandon Acadia and give the Sole Survivor the key to a lock box in the basement holding all of her possessions.
Quest stages[editedit source]
Status | Stage | Description |
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Speak with Jule | Cog is concerned about Jule's mental state, and has asked that I speak with her. |
Speak to Cog | At Cog's insistence, Jule has told me about some things she can't quite remember, and has given me a key she thinks is important. I should talk to Cog about what all this means. |
Investigate the Boat | Cog is concerned about Jule's mental state; he believes that there's some connection to the boat Faraday sent me to and things Jule can't quite remember. I should return to the boat with the key I was given, and see what I can find. |
Search the Lab Terminal | Cog has suspicions about Jule's mental state, and asked me to look into the matter. On a wrecked boat on the island, I've found a note referencing Faraday's lab terminal - I should find out if it's connected. |
Tell Cog about Jule's past | After being asked to look into something that may have happened to Jule, I've learned that she used to be a synth named Victoria. After an accident, she had her mind wiped without her knowledge. Now I need to decide what to do with this information. |
Tell Jule about her past |
Cog had suspicions about something that happened to Jule; it turns out her mind was wiped without her knowledge, leaving her in a very affected state. I've resolved the issue as best I can. |
Fallout 4 quests |
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Main quests | Sole Survivor main quests | War Never Changes ·Out of Time ·Jewel of the Commonwealth ·Unlikely Valentine ·Getting a Clue ·Reunions ·Dangerous Minds ·Shattered ·The Glowing Sea ·Hunter/Hunted ·The Molecular Level ·Institutionalized | Institute main quests | Institutionalized ·Synth Retention ·The Battle of Bunker Hill ·Mankind - Redefined ·Mass Fusion ·Pinned ·Powering Up ·End of the Line ·Airship Down ·Nuclear Family | Brotherhood of Steel main quests | Reveille ·Fire Support ·Call to Arms ·Semper Invicta ·Shadow of Steel ·Tour of Duty ·Show No Mercy ·From Within ·Outside the Wire ·Liberty Reprimed ·Blind Betrayal ·Tactical Thinking ·Spoils of War ·Ad Victoriam ·The Nuclear Option (Brotherhood of Steel) ·A New Dawn | The Railroad main quests | Road to Freedom ·Tradecraft ·Underground Undercover ·Operation Ticonderoga ·Precipice of War ·Rockets' Red Glare ·The Nuclear Option (Railroad) ·Burning Cover | The Minutemen main quests | When Freedom Calls ·Sanctuary ·The Sight ·Taking Independence ·Old Guns ·Inside Job ·Form Ranks ·Defend the Castle ·The Nuclear Option (Minutemen) ·With Our Powers Combined |
Side quests | Miscellaneous side quests | Benign Intervention ·The Big Dig ·Confidence Man ·Curtain Call ·The Disappearing Act ·The Gilded Grasshopper ·Here There Be Monsters ·Long Time Coming ·Diamond City Blues ·The Devil's Due ·Emergent Behavior ·Human Error ·Kid in a Fridge ·Last Voyage of the USS Constitution ·Long Road Ahead ·Pull the Plug ·Special Delivery ·Emogene Takes a Lover ·The Secret of Cabot House ·The Silver Shroud ·Vault 81 ·Hole in the Wall ·Here, Kitty Kitty ·Short Stories ·The Marowski Heist | Institute side quests | Building a Better Crop ·Plugging a Leak ·A House Divided | Brotherhood of Steel side quests | The Lost Patrol ·Duty or Dishonor ·A Loose End ·Getting Technical ·Blood Bank ·Reactor Coolant | The Railroad side quests | Boston After Dark ·Memory Interrupted ·Butcher's Bill | Minutemen side quests | The First Step ·Raider Troubles ·Abernathy Farm: Retribution |
Radiant quests | Pest Control: (location) ·Hypothesis ·Appropriation ·Reclamation: (location) ·Political Leanings ·Cleansing the Commonwealth ·Quartermastery ·Leading by Example ·Learning Curve ·Feeding the Troops ·Jackpot: (location) ·Concierge ·Weathervane ·Randolph Safehouse ·Variable Removal: (location) ·To the Mattresses ·Lost Soul: (location) ·A Clean Equation ·High Ground ·Kidnapping at (location) ·(location): Greenskins ·Clearing the Way for (location) ·Taking Point ·Ghoul Problem at (location) ·Rogue Courser at (location) ·Resettle Refugees at (location) ·Defend the artillery at (location) ·Stop the Raiding at (location) ·Kidnapped Trader at (location) ·Suspected Synth at (location) ·Water, Food, or Power |
Freeform/Unmarked quests | A New You ·Art Appreciation ·Botany Class ·Brother Against Brother ·The Cleaner ·Familiar Faces ·Fly Fishing ·Gun Run ·Hazardous Material ·MacCready for Action ·The Memory Den ·Nuka Cola Needs ·Order Up ·Prep School ·Public Knowledge ·Recruiting Hancock ·Tough Times ·Traffic Jam ·Trouble Brewin' ·Wedding Day |
Add-on quests | Automatron | A New Threat → Headhunting → Mechanical Menace → Restoring Order → Rogue Robot | Far Harbor | Far From Home → Walk in the Park → Where You Belong → Best Left Forgotten → The Way Life Should Be → Cleansing the Land (Reformation) → Close to Home Living on the Edge: Blood Tide ·Safe Passage ·Hull Breach ·Rite of Passage ·The Hold Out ·Turn Back the Fog ·The Great Hunt Acadian Ideals: The Arrival ·Hunting the Hunter ·Data Recovery ·The Price of Memory What Atom Requires: Visions in the Fog ·The Heretic ·The Trial of Brother Devin ·Witch Hunt ·Ablutions Brush gun mods fallout 4. Workshop quests: Condensers Down ·Super Mutants in the Fog ·Trapper Attack ·Deadliest Catch | Vault-Tec Workshop | Vault-Tec Calling → Better Living Underground → A Model Citizen → Explore Vault 88Power to the People → The Watering Hole → Vision of the Future → Lady Luck | Nuka-World | All Aboard → Taken for a Ride → An Ambitious Plan → The Grand Tour (Star Control ·High Noon at the Gulch ·Safari Adventure ·A World of Refreshment ·A Magical Kingdom) → Home Sweet Home (Claiming the Commonwealth) → Power Play (Cleaning House)Open Season Cappy in the Haystack ·Precious Medals ·Trip to the Stars A Goods Defense ·A Permanent Solution ·Amoral Combat ·Collaring Outside the Lines ·Taking Out the Trash ·Under the Collar ·Capture Settlement/Clear Out Settlement → Subdue Settlement/Shake Down Settlement |
Cut quests | 20 Leagues Under the Sea ·Bullet ·Off the Grid ·Salvage ·That's the Spirit ·The Enemy of My Enemy ·The Replacement |
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Fallout New Vegas Out Of Memory Mod
Fallout New Vegas Out Of Memory Windows 10
Quests | Main quests | Far From Home → Walk in the Park → Where You Belong → Best Left Forgotten → The Way Life Should Be → Cleansing the Land (Reformation) → Close to Home | Side quests | Living on the Edge: Blood Tide ·Safe Passage ·Hull Breach ·Rite of Passage ·The Hold Out ·Turn Back the Fog ·The Great Hunt Acadian Ideals: The Arrival ·Hunting the Hunter ·Data Recovery ·The Price of Memory What Atom Requires: Visions in the Fog ·The Heretic ·The Trial of Brother Devin ·Witch Hunt ·Ablutions |
Achievements | Cleansing the Land ·Close to Home ·Far From Home ·Hooked ·Just Add Saltwater ·New England Vacationer ·Push Back The Fog ·The Islander's Almanac ·The Way Life Should Be ·Where You Belong |
Locations | Acadia ·Aldersea Day Spa ·Atom's Spring ·Bar Harbour Nautical Museum ·Beaver Creek Lanes ·Briney's Bait and Tackle ·Brooke's Head lighthouse ·Cliff's Edge Hotel ·Cranberry Island Bog ·Dalton Farm ·Eagle's Cove tannery ·Echo Lake Lumber ·Echo Lake lumber mill ·Eden Meadows Cinemas ·Emmet's Causeway ·Far Harbor(Far Harbor ruins) ·Far Harbor wind farm ·Fringe cove docks ·Glowing grove ·Haddock Cove ·Harbor Grand Hotel ·Horizon Flight 1207 ·Kitteredge Pass ·Longfellow's cabin ·Mount Desert Island ·MS Azalea ·Nakano residence ·National Park campground ·National Park headquarters ·National Park visitors center ·Northwood Ridge quarry ·Nucleus memory banks ·Pine Crest cavern ·Pump control ·Radiant Crest shrine ·Rayburn Point ·Red Death's Island ·Rock Point camp ·Ruined church ·Southwest harbor ·The Last Plank ·The Mother's Shrine ·The Nucleus ·Vault 118 ·Vim! basement ·Vim! Pop factory ·Waves Crest orphanage ·Wind farm maintenance ·Zephyr ridge camp |
Items | Weapons | Harpoon gun (Admiral's Friend) ·Lever action rifle (Old Reliable) ·Meat hook (Butcher's Hook) ·Pole hook (Bloodletter ·The Fish Catcher) ·Radium rifle (Kiloton radium rifle) ·Bear trap ·Bleeding bear trap ·Caltrops ·Poisoned caltrops · (The Striker) · (Atom's Judgement) · (Fencebuster) · (The Harvester) | Armor | Fisherman's outfit ·Fisherman's overalls ·Black fisherman's overalls ·Green fisherman's overalls ·Brown fisherman's overalls ·Grey fisherman's overalls ·Atom's Bulwark ·Old fisherman's hat ·Hunter's long coat ·Wool fisherman's cap ·Fisherman's hat ·Coastal armor ·Hunter's pelt outfit ·Trapper leathers ·Vault 118 jumpsuit ·Lobster trap helmet ·Hunter's hood ·Marine wetsuit + Marine tactical helmet ·High Confessor's robes + High Confessor's helm ·Diver suit ·Super mutant bearskin outfit ·Waders ·Robes of Atom's devoted ·Chase's uniform ·Pirate hat ·Inquisitor's cowl ·Legend of the Harbor ·Trapper armor ·Heavy trapper armor | Consumables | Agile sludgepak ·Angler meat ·Angler stalk ·Aster ·Black bloodleaf ·Blight ·Chicken noodle soup ·Chicken thigh ·Durable sludgepak ·Fire Belly ·Fried fog crawler ·Grilled hermit crab ·Gulper innards ·Gulper slurry ·Hermit crab meat ·Lure weed ·Mirelurk jerky ·Poached angler ·Rabbit leg ·Raw fog crawler meat ·Raw sap ·Resilient sludge cocktail ·Seasoned rabbit skewers ·Strong sludge cocktail ·The Captain's Feast ·Ware's brew ·Wolf meat ·Wolf ribs ·Vim (Ice cold Vim) ·Vim Captains Blend (Ice cold Vim Captains Blend) ·Vim Quartz (Ice cold Vim Quartz) ·Vim Refresh (Ice cold Vim Refresh) | Miscellaneous | Banner piece ·Buried stash ·Campground banner ·Heretical sign ·Islander's Almanac ·Missing synth's head ·Remains of Pepper ·Remains of Pepper II ·Remains of Mr. Purrs ·Remain of Sir Cattington ·Remains of Missy I ·Remains of Missy II ·Remains of Missy IV ·Storage drive | Holodisks and notes | A new path ·A safer way ·A stranger arrives ·A vengeful creature ·An execution ·Aubert's note ·Brother Alders ·Brother Devin's diary ·Carlo's note ·Chores list ·Consultation note ·Cranberry Island supplies note ·Cog's journal ·DiMA's memory no. 1 ·DiMA's memory no. 2 ·DiMA's memory no. 3 ·DiMA's memory no. 4 ·DiMA's memory no. 5 ·Douglas's note ·Dylan's note ·Edgar's note ·Eliza family drawing ·Eliza journal 1 ·Eliza journal 2 ·Eliza journal 3 ·Eliza journal 4 ·Eliza journal 5 ·Eliza journal 6 ·Eliza journal 7 ·Eliza map of home ·Ezra's holotapeCut content ·Family announcement ·Fanatical writingsCut content ·Fire Belly recipe ·Gift card ·Grandfather's note ·Gwyneth's journal ·High Confessor's note ·Holotape ·Kasumi's final holotape ·Kasumi's holotape to grandad ·Kasumi's journal ·Kasumi's projects: Dreams ·Kasumi's projects: Holotapes ·Kasumi's projects: Kitchen ·Kasumi's projects: Lamp ·Kasumi's projects: Radio ·Kasumi's projects: Swings ·Kasumi's projects: Television ·Kawaketak Station flyer ·Kenji Nakano case notes ·Last note from mom ·Letter from Maxwell ·Letter to Ezra ·Levi's holotape ·Love Letter to Bridget ·Mariner's goodbye ·Mariner's will ·Mark Wilson's holotape ·Martin's new age ·Mysterious holotape ·Northwood Quarry Note - 1 ·Northwood Quarry Note - 2 ·Note ·Note from Atom's Shrine ·Old letter ·Put it from your mind ·Radioman's note ·Repairs in progress ·Report from PV ·Request for detective ·RUN! ·Safe room security tape ·Scrawled journal ·Sister Gwyneth's visit ·Storage room notice ·Taste test ·The Children trapped ·The Sacred Elements ·These mannequins! ·To Franny ·To my family ·Torn flyer piece ·Trapper's note ·Unfinished noteCut content ·Vault118 Overseer's log ·Victoria's note ·What Atom requires ·What's done is done |
Characters | Named | Alders ·Aster ·The Archemist ·Aubert ·Santiago Avida ·Captain Avery ·Small Bertha ·Bilge ·Boxer ·Brooks ·Gilda Broscoe ·Chase ·Cog ·Cole ·Cassie Dalton ·Debby ·Dejen ·Devin ·DiMA ·Dottie ·Douglas ·Duke ·Howard Dunbar ·Ellie Perkins ·Erickson ·Faraday ·Franny ·Ghostly Figure ·Frederick Gibbons ·Nathaniel Gibbons ·Patrick Gibbons ·Steven Gibbons ·Victoria Gibbons ·Gracie ·Jared Gresham ·Gwyneth ·Harper ·Jasper ·Jule ·Junkyard Dog ·Kane ·Uncle Ken ·Larsen ·Allen Lee ·Sandra Lee ·Spencer LordsCut content ·Keith McKinney ·Mai ·Malcolm ·The Mariner ·Maxwell ·Machete Mike ·Andre Michaud ·Miranda ·Miranda ·Mishka ·Mitch ·William Moseley ·Kasumi Nakano ·Kenji Nakano ·Rei Nakano ·Naveen ·Old Longfellow ·Ezra Parker ·Pearl ·Penny ·Red Death ·Reinhart VIICut content ·Brian Richter ·Bert Riggs ·Julianna Riggs ·Scruffy ·Rupert ·Sebastion ·Tektus ·Theil ·Tink ·Tony ·Vault 118 overseer ·Ware ·Teddy Wright ·Zachary | Generic | Concierge ·Fisherman ·Harborman ·Harborwoman ·Synth refugee ·Trapper | Mentioned-only | Andrews ·Bedline ·Bentley ·Braun ·Bray Husky ·Bruce ·Candace ·Carlo ·Cromwell ·Daniel Dalton ·George Dalton ·Peter Dalton ·Dylan ·Edgar ·Edward Grath ·Elli ·Emmi ·Gregory ·Hayley ·Petra Horvath ·Jade ·Jess ·Jim ·Jimmy ·JuneTemplate:DtLaurie ·Levi ·Luke ·Mark ·Martin ·Mike ·Merra ·Peggy ·PV ·Rowan ·Willis Rudd ·Tom ·Unknown speaker ·Sergey Urbonas ·Stanley Van Robb ·Arnold Wabash |
Creatures | Angler ·Fog crawler ·Gulper ·Hermit crab ·Feral wolf |
Perks | Crusader of Atom ·Destroyer of Acadia ·Far Harbor Survivalist ·Hunter's Wisdom ·Inquisitor of Atom ·Protector of Acadia |
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New Vegas Out Of Memory Error
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