Grim Dawn Vs Diablo 3

Grim Dawn Vs Diablo 3 4,6/5 9299 reviews

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Dawn
  1. Grim Dawn 2
Hi there.
after a few discussions with my girlfriend, she decided to try out the Action RPG computer game genre. In part to be able to blow off some steam and do aggressive stuff as a distraction.
She isn't well verse in video games to begin with, so I guess an overly complicated game might not be the best idea (which is why I am reticent to just make her pick up the free Path of Exile, which is both harder and a bit more complex to pick up than ye average ARpg).
Obviously, a game providing satisfaction in the bashing of monsters you do would also be sweet.
Obviously starting acceptable game is Diablo III. Her sister played it a lot already, you cannot screw up your 'build' through bad skill choice (since choice has been removed as a permanent build feature). But I just wanted to make sure there wasn't a better option out there first. I don't know Sacred or Torchlight, so. there's also that.
I personally loved Grim Dawn, and didn't find it that complicated. But maybe it's because I already have plenty of experience with similar games of the genre. I guess Titan Quest could be a classic old game option.

Home MeatHead Diablo 3 Grim Dawn - Hidden Laboratory Farming - Normal Vs. Veteran Difficulty. Diablo 3, Heroes of the Storm, Overwatch, and StarCraft 2, providing players of each of these games with all the tools necessary to progress to the top competitive level. It is of paramount importance to the authors that the guides. Grim Dawn is heavy on character development and works well if you are solo focused. Grim Dawn has a gloomy, horror filled atmosphere with the story told through notes scattered throughout the game. D3 has 0 build diversity, everything is laid out for you. Grim Dawn wins.

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Comments

Grim Dawn 2

  • edited August 2017
    Both have extravagant talent trees, many classes, and in some cases multiple classes in the same character. But I can't help thinking what's the difference if I play a Warlock and blow fire, or a Gun Slinger and blow bullets ?
    If you have 500 talent points to spend, but they all have the same basic outcome, what's the point ?
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  • edited August 2017
    Go D3. You can't go wrong with it.

    I'm not a High graphics person, I could normally care less, but D3 does look much better to me because they went with more sharper everything instead of the water color look of GD.
    But still I'm concerned with the easy and simplistic nature of aarp'g. And the easy difficulty level of D3.
  • Both are good games. Grim Dawn doesn't have much of an end-game, while D3 does.
  • or play path of exile if your into d3, its free and the classes are a bit more indepth with build options
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  • Both have their ups and downs. Diablo 3 is on the most casual side. Until you get late into it and start Greater Rift pushing, you're unlikely to be challenged by most anything. However, it has the best end-game of frequent loot drops, no real skill tree lockout, and is very easy to experiment with a lot of different abilities. Its also the best for just randomly doing things, with an adventure mode and randomized 'rifts' that make it the best time waster really.
    Grim Dawn is the 'intermediate' game, and the more story focused one. Grim Dawns strengths being the atmosphere and story, with a very lovecraft/dark theme to it. Classes are somewhat 'build a class' by choosing two classes to mix together, which adds a lot more potential builds than Diablo 3, but also more room for messing a build up, though you can respec for a handful of money easy enough. It does most certainly get more difficult than Diablo 3 does, but still generally you can keep going, but isn't as good at infinite repetition as Diablo 3.
    The last one you'll hear about is Path of Exile, which is Free to Play..but its pretty terrible on the side of being one to jump in with. Inventory is small, Loot Drops worth using are rare, the skill/passive tree is daunting to say the least, and messing up a build -can- most assuredly make you have to reroll an entire character. Its the most hardcore of the big three, but unless you're looking for jumping in the deep end, or want the really 'old school' experience, I wouldn't recommend PoE as a starting point.
    Overall, I'd recommend Grim Dawn probably. Its not as polished as Diablo 3, but its also not quite so..incredibly easy (Until late, late game). Its a good view of what ARPG's typically are like though, and with an expansion on the horizon adding new stuff, its a nice balance of accessibility and challenge. If you're looking for a long term time waster though, Diablo 3 does pull ahead once you get to the end-game with Greater Rift pushing.
  • I like and play them both as well as POE , Wolcen and Torchlight 2 .
    D3 is great very straight forward vanilla ARPG ,with the best action
    POE is much more build intensive , but a bit more interesting .
    Grim Dawn hits a sweet spot right between D3 action and POE depth
    Torchlight 2 , is also very straight forward , a bit older but still a heluva lotta fun
    Wolcen , which will be as good as any of the previous mentioned games is in EA , altho very playable and very fun
  • Cool, all great stuff everyone
    I may have to go with Grim Dawn, just for the fear of D3 being too easy. E ven if I like D3's graphics better. The last posted mentioned Wolcen, I checked it our real fast on Youtubes and they say it's alpha and more time is needed.
    But still are any of them tactical, where abilities really count ?.. Don't know, never played one.
  • i would start with d3. then do grim dawn when you get bored of d3.
  • Some people seem to forget the anniversary edition of titan quest exists too. Grim Dawn, Titan Quest, and Torchlight 1/2 are all modablee games (though Torchlight one is more single player only) The mods extend those games massively.
  • Path of Exile.
    With new free expansion it beats D3 and anything available 10fold in content, complexity and fun.
    There is really no competition



  • I've played both and they are both good games. I think d3 will give you more bang for your buck, especially when hit max level, you will have some function of an end game.
  • D3 isn't easier. You have to unlock difficulty levels. Once you beat that difficulty level more open up. For leveling a new seasonal or if your account is new then Master level is my personal sweet spot between challenge and pace.
    Once you hit max level and get paragon points and better gear then more Torment levels open up. Greater Rifts open up then too. You can dial up challenge as much as you can handle.
    One of the main differences between Grim Dawn and Diablo 3 is how respecs work. GD has primary and secondary classes. You put points into a class to open up active and passive skill options and then put points into the skills or traits you've unlocked. You can't change your class or how much you've unlocked so those points are permanent per character, but you can change what specific skills and how many points you've put into them.
    Diablo 3 has one class per character. As you level you unlock active skills and passive effects for those skills. You also unlock traits that affect skill types, damage types, or effects. After level 70 you unlock Pargon points which are like an AA system that lets buff some attributes from gold gain to health regen. Everything can be changed except your class.
    Both games are very gear dependent like most ARPGs. The point is to find gear pieces and sets that enhance the skills and traits you like. Both systems have 'crafting' aspects where you can create, reshape, repurpose, expand gear, or slots special abilities. Those are fairly different between the two games so you'll need to research how that works in each specifically. None of that is necessary for a casual story playthrough though. It's only really important in D3, for example, if you're trying to run Rifts and Bounties on a higher tier Torment level.
    I like flexible builds and being able to respec and try different things and I like running Rifts so D3 is my favorite. Grim Dawn has some fun classes, class combos, and skill effects.
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  • I haven't played Grim Dawn yet, but I'd take POE over Grim Dawn any day.
    I always choose ARPGs with dedicated servers so I can play with others and in that category you only have D2, D3, POE and Marvel Heroes.
    Anyway to answer the question, D3 probably has better end game and itemization. It certainly has the most fun combat of any ARPG I've played.
  • edited August 2017
    I would go with GD or POE if I were you because of the crazy amount of builds and such. Also in games like this 'IMO' it's about the types of builds you make and whether or not they work well to complete the same goal as others. The cool part is to me that you can fail if you aren't careful in your choices.
  • edited August 2017
    I would go with GD or POE if I were you because of the crazy amount of builds and such.
    This GD or POE. GD also has quite a few interesting mods to play with.

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  • edited August 2017
    I haven't played Grim Dawn yet, but I'd take POE over Grim Dawn any day.
    I always choose ARPGs with dedicated servers so I can play with others and in that category you only have D2, D3, POE and Marvel Heroes.
    Anyway to answer the question, D3 probably has better end game and itemization. It certainly has the most fun combat of any ARPG I've played.
    All ARPG's have the same combat simplistically speaking.. They are all click and attack with button spam none really do it 'better' or not so perhaps you meant you like the skill system more? D3 is okay in some regards problem with every game you mentioned is lack of mods and other shit. ARPGs like grim dawn, torchlight 1/2, titan quest anniversary edition (no point getting old version now as this version is updated).
    You can play any of those rpgs listed (short of torchlight 1) with your friends too, although if you have weak connections it might be messy. Moddable ARPGs have a much longer shelf life ultimately as you aren't waiting for new content all the time.
  • edited August 2017
    Why not both?
    There's always a point where you hit a wall in an ARPG and that's a perfect time to switch to another ARPG - and then as patches/new content comes out - you go back and play more.
    win-win
    Also why stop there - PoE, D3, GD, Torchlight series - play them all. Heck I even played the Van Helsing ARPGs - and those weren't all that but hey that's just me.
  • edited August 2017
    Why not both?
    There's always a point where you hit a wall in an ARPG and that's a perfect time to switch to another ARPG - and then as patches/new content comes out - you go back and play more.
    win-win
    Also why stop there - PoE, D3, GD, Torchlight series - play them all. Heck I even played the Van Helsing ARPGs - and those weren't all that but hey that's just me.
    I'm about halfway through VanHelsing. It's better than I thought, but not something I can see playing repeatedly. It has an interesting twist with the companion, but building isn't very intuitive and sometimes I find it hard to feel the effects of a stat point choice compared to most of the other ARPGs.
    I'd also add Victor Vran to the list of interesting ARPGs. It has a completely different approach to progression, builds, and challenge levels. VV has great kb/m and controller schemas and a decent online instanced multiplayer with some chat. The story is cool tool.
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  • Grim Dawn by far. D3 has its moments but I would say Grim Dawn has been a blast from the start. Also Grim Dawn should have it's first real xpac come out later this year. This has been on of the best Early Access games I have ever owned personally. The devs listen to the players and are constantly updating and adding things to the game. Right now it is just figuring out which build you want to go with, just about anything can work as long as you figure out what you want to do. They will also be adding two more classes to the game with the xpac. You also can mix match 2 classes to determine what you want or just put everything into one class, but more fun mixing.
    No matter what you choose don't go online looking for builds. Figure out your own. In the end that will be a lot more fun than trying to do something that someone else enjoys.
    There are numerous hidden things throughout Grim Dawn, quest that you don't get unless you find them and some easter eggs here or there. Not really sure there is to much hidden in D3 stopped playing that after all they did was rehash seasons.
    Also as a couple others have said you could pick up both. But if I had to choose one to start it most definitely would be Grim Dawn. To me it is the best single player ARPG on the market today. The only game that I could say beats it out is when it comes to multi-player which is POE.
  • edited August 2017
    I haven't played Grim Dawn yet, but I'd take POE over Grim Dawn any day.
    I always choose ARPGs with dedicated servers so I can play with others and in that category you only have D2, D3, POE and Marvel Heroes.
    Anyway to answer the question, D3 probably has better end game and itemization. It certainly has the most fun combat of any ARPG I've played.
    All ARPG's have the same combat simplistically speaking.. They are all click and attack with button spam none really do it 'better' or not so perhaps you meant you like the skill system more? D3 is okay in some regards problem with every game you mentioned is lack of mods and other shit. ARPGs like grim dawn, torchlight 1/2, titan quest anniversary edition (no point getting old version now as this version is updated).
    You can play any of those rpgs listed (short of torchlight 1) with your friends too, although if you have weak connections it might be messy. Moddable ARPGs have a much longer shelf life ultimately as you aren't waiting for new content all the time.
    D3 is by far the most smooth and fluid with the best animations. I find it to be the most rewarding in terms of just killing stuff. Unfortunately, it pales compares to POE in every other category.
    I have played Titan Quest and TL1&2 as well as Van Helsing and I don't really care about mods. They simply aren't for me. There's a reason why those games don't last long, and it is directly related to the lack of dedicated servers to keep things going and easily offer others to play with up if your buds get bored.
    The games without dedicated servers tend to have more limited budgets and commitment from the devs.
  • id say get d3 and download poe for free when u finish gearing your toon in d3/get bored. Switch to POE, but i must say with poe choose your talents wisely because respec points are limited and you can end up ruining your character. My brother made a full glass cannon and couldnt finish the ascendancy labyrinth, were i made a life stealing tankier char and breezed through it.
  • If you're starting with your first ARPGs in any kind of depth, I would buy D3 and download PoE. Play both. Get a ways into the story with D3. Definitely up the difficulty level once you get some decent drops. Get a play style you like. Play some PoE. Enjoy the more diverse, but also convoluted, talent tree. Build out a character there.
    If you find Diablo simplistic, yet PoE is a little too messy, you might like Grim Dawn. Or you might not like ARPGs at all.
    As far as end game and longevity, to me D3 rules in the long run.
  • Go with Grim Dawn. You're too cool for a mainstream game like D3.
    *goes back to playing D3*

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